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When Azir attacks an enemy in a soldier's range, the Sand Soldier attacks in his stead, dealing 60 - 160 (in base al livello) (+ 60% AP) magic damage to all enemies in a line. Multiple soldiers can strike the same target, with each soldier beyond the first dealing 25% damage. Azir can only command soldiers when near them. Secondary targets hit take 40% / 70% / 100% damage. When Azir attacks an enemy in a soldier's range, the Sand Soldier attacks in his stead, dealing 60 - 160 (in base al livello) (+ 60% AP) magic damage to all enemies in a line. Multiple soldiers can strike the same target, with each soldier beyond the first dealing 25% damage. Azir can only command soldiers when near them. Secondary targets hit take 40% / 70% / 100% damage.
When Azir attacks an enemy in a soldier's range, the Sand Soldier attacks in his stead, dealing 60 - 160 (in base al livello) (+ 60% AP) magic damage to all enemies in a line. Multiple soldiers can strike the same target, with each soldier beyond the first dealing 25% damage. Azir can only command soldiers when near them. Secondary targets hit take 40% / 70% / 100% damage. When Azir attacks an enemy in a soldier's range, the Sand Soldier attacks in his stead, dealing 60 - 160 (in base al livello) (+ 60% AP) magic damage to all enemies in a line. Multiple soldiers can strike the same target, with each soldier beyond the first dealing 25% damage. Azir can only command soldiers when near them. Secondary targets hit take 40% / 70% / 100% damage.
Hohner's "Clavinet" is essentially an electric clavichord.
Hohner's "Clavinet" is essentially an electric clavichord.
Hohner's "Clavinet" is essentially an electric clavichord.
Hohner's "Clavinet" is essentially an electric clavichord.
Hohner's "Clavinet" is essentially an electric clavichord.
Hohner's "Clavinet" is essentially an electric clavichord.